The Umbral Plains is a vast stretch of grasslands, open as far as the eye can see. Within these lands lies some of the most aggressive and powerful monsters on the entire moon of Luclin. The entrance to the zone itself is guarded by four stone guardians and Rumblecrush, and the mighty dungeon of Vex Thal lies off of here, for those strong enough to reach it.
The most important point to remember in this zone is that monsters aggressiveness is based on Line of Sight. Basically if you can see them they can see you and will agro. Its not total line of sight for all mobs but some see you from outside your viewing area and will appear as if not aggrod, when in fact they saw you from afar. There are several topography related spots in the zone from which to pull the monsters more efficiently.
Remember that Acumen buffed Moktors and Radulkans can see invisible and the Disturbed Elysians will see through invisible because they are undead and relate to the Remains of Van Kerrath quest.
Killing the Netherbian Swarmcaller in the Netherbian caves results in the swarm being called. Basically several waves of Netherbians will then spawn and attack you, ending only when the Swarmlord appears.
Due to the high level of monsters in this zone it is highly recommended that your character be of at least 55-60 unless you are with a significant raid force
Remains of Van Kerrath - This is a Key related quest for entrance into Vex Thal that requires proper faction with the Whiperlings. After proper interaction with the remains you receive a 10 slot container and instructons on collecting the 10 missing chain links required to combine for the Medallion of Akelha Ra key to enter.
All of the named mobs add and existing mobs have been itemized with loot and will provide the adventurer in this zone a nice bounty. Some of the armor drops in the zone are possibly quest related with Vex Thal and this will become more evident as players venture farther into its confines. The armor is also very powerful, similar to planar level loot, but require you to be level 50 or higher to really take advantage of.
Travelling To and From Umbral Plains
The entrance to Maiden's Eye is located at -500, +1500.
The entrance to Vex Thal is located at -1500, -750.
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